A Great Game Nearly Missed

Jun 5th, 2010 | By news

*Quote:* As gaming has evolved over the past 30 years or so, its moved from being a hobby for programmers, to a time passer for children, into a multi- billion pound industry with massive companies backing development, and professionals found in every facet of the market. Be they full time game reviewers, artists, developers, programmers, testers and more. In this way it mirrors other industries like movie and music, where originally it was just one dude with a camera snapping fast moving pictures of a horse, and another speaking into the large horn of his mechanical phonograph. Now though all these industries have grown up, including the people who work in them and like these other giant mediums, gaming has managed to gain a similarly respected image. While this is fantastic for us gamers in some senses, it does lead to one thing that could be considered a shame stereotyping. I say this because Im not a big MMO gamer, or a big RPG player. I cant be bothered with the time that is required performing mundane tasks, levelling up, gathering materials, buying health potions in short, Im not the kind of person that enjoys a grind session. It was with this attitude that I began my play with monster Hunter Tri, a game and franchise that has had fantastic reviews since its inception, but its become famous for the amount of things you must do outside of hunting big monsters and for the sheer scale of preparation each hunt requires.

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